"Reckonings wereld is groots"

De wereld van Kingdoms of Amalur: Reckoning is groots met een hoge dichtheid. Spelers zullen er niet zo snel doorheen zijn, geeft Ian Frazier van Big Huge Games aan in een interview met 360 Magazine.

"It's big. Really, really big. And perhaps more importantly, it's incredibly dense. I couldn't tell you the exact square footage of the overworld map, but I can tell you that it takes over half an hour to sprint at full speed across the map, even if you somehow avoid all combat. As for dungeons, there are around 130 of them in the game, and each one is hand-crafted in several different art styles, from crystal caverns to the organic innards of an ancient tree, so there's an awful lot of variety to experience there," aldus Frazier.

Kingdoms of Amalur: Reckoning komt 10 februari uit op Xbox 360, PlayStation 3 en pc.