Duke Nukem: Zero Hour review
Hier de conclusie van de gameplay, wat me toch het belangrijkste lijkt..
What can I say? When Zero Hour has its moments, it has its moments, and when it's off the mark, it's way off the mark. You're either desperately searching for what to do or engaged in a massive shootout, although thankfully things tend to end up in thelatter camp more often than not. Nevertheless, the inability to save during the middle of a level, forcing you to restart each stage from thebeginning after being gunned down (which happens disturbingly often) is a real pain. Much as I'd like to gripe and moan, I did have a lot of funwith Zero Hour, shredding my way through countless aliens with a massive arsenal of weaponry that includes pistols, shotguns, freeze guns,sniper rifles, and even the occasional death ray, and that's what counts.
Maargoed, iig weer een game voor N64 waar je lekker op los kan knallen!!