Tomb Raider op pc veroorzaakt crashes
Nvidia, bekend van de GeForce grafische kaarten, biedt haar excuses aan voor problemen met de pc-versie van Tomb Raider. Met het gebruik van een GeForce-kaart, veroorzaakt het spel performance- en stabiliteitsproblemen op de hoogste instellingen.
"Unfortunately, Nvidia didn't receive final game code until this past weekend which substantially decreased stability, image quality and performance over a build we were previously provided," aldus Andrew Burnes, woordvoerder van Nvidia. "We are working closely with Crystal Dynamics to address and resolve all game issues as quickly as possible. Please be advised that these issues cannot be completely resolved by an Nvidia driver."
"The developer will need to make code changes on their end to fix the issues on GeForce GPUs as well. In the meantime, we would like to apologise to GeForce users that are not able to have a great experience playing Tomb Raider, as they have come to expect with all of their favourite PC games."
Op de fora van Nvidia, Steam, en het officiële Tomb Raider-forum klagen gebruikers volop over haperende en crashende games. Hierbij komt ook de nieuwste technologie van Nvidia, TressFX, onder vuur.
"What seems to be slowing the game down is TressFX which is just for Lara's hair and screen space ambient occlusion," aldus een speler. "It's actually making the game look worse at the moment by scattering random shadow artifacts all over the character models."
"TressFX is terrible," had een andere speler hierop toe te voegen. "Was cutting 20 FPS off! And looks crap. I have tried verifying the game cache and it's fine, Turned off Tressfx and even used gamebooster. Still no luck. Looks like this needs a patch double time."