Monaco op 360 verkoopt "teleurstellend"

De Xbox 360-versie van Monaco: What’s Yours Is Mine is bepaald geen vetpot geworden voor Pocketwathb Games. Dat zei Andy Schatz, een van de ontwikkelaars van de game, op Reddit.

"I was never depending on the Xbox being our primary revenue generator, but I was very disappointed in Xbox sales nonetheless. We put a ton of effort porting the game, and to have that effort be largely wasted was really disappointing."

Volgens Schatz zijn de teleurstellende verkoopcijfers vooral het gevolg van het last-minute uitstel van de game en van een slechte demo."OTOH, I don't think the demo was particularly strong... so it could be that the game wouldn't have done better on Xbox even if it had a simultaneous launch (though IMO it would have performed at least twice as well)."

Schatz wilde weinig kwijt over de samenwerking met Microsoft. "As for Microsoft's treatment of us through the process... well we had a publisher (Majesco) that buffered us from them. I don't really feel like it's a good idea to piss in the pool, so whatever complaints I have I think it's best that I keep them between me, Majesco, and Microsoft."