Geen online multiplayer in Star Fox 64 3D vanwege tijd en kosten

WesleyB (Wesley Akkerman)

Nintendo's Yusuke Amano heeft in een interview met Nintendo Magazine aangegeven waarom er geen online multiplayer in Star Fox 64 3D zit. Amano geeft aan dat dit te veel tijd zou hebben gekost en daardoor ook te veel geld.

"Personally, I play a lot of online FPS games", zegt Amano. "This leads me to think that just making multiplayer parts of existing games playable online isn't enough to create a satisfying experience for users. The popular online games work in lots of things, so they play well online - and if we wanted to satisfy everyone who bought the game, the costs required for including online support would be vast."

Het is dus niet alleen een geldprobleem geweest, er is gewoonweg te weinig tijd geweest. Daardoor is de keuze op de verbetering van de graphics gevallen. "For this project what we needed to do was use Star Fox to provide users with a game that shows the appeal of Nintendo 3DS as quickly as possible. We put a lot of effort into the graphics, and if we had included online support then we couldn't have reached this level in the time allowed."

Amano sluit echter niet uit dat toekomstige Star Fox-projecten wel online gameplay zullen bevatten. "We didn't cut any corners for the multiplayer mode in this game. We did lots of experimentation for the normal wireless local multiplayer and included lots of new features. Working on the multiplayer part was a nice, satisfying challenge, and if I get the chance to work on another Star Fox title, I would definitely consider an online multiplayer mode."