Brink-developer: "PC-sales niet genoeg voor AAA-game"
"About two or three years ago we realised that we really wouldn’t survive if we only made PC games, since purely making PC games was incompatible with our goal of making triple-A games.""You just can’t get the publisher budget to ever [use] an orchestra in London, and then go and record at Abbey Road and get the best voice actors if you’re only going to release on the PC, where there isn’t the sales to justify that kind of work."
"Because we needed to make that transition, I started playing console games, and now I spend a lot more time playing console stuff than PC games."

Brink staat in de planning voor een release in de lente van 2010.