"Hardcore publiek verpest het RTS-genre"
"Strategy games have almost suffered by listening too much to their hardcore audience. Every iteration, from Command & Conquer onwards, added stuff and added stuff and added stuff, which has just upped the complexity. If you watch the sales, they just go down and down and down. They're just selling to [an increasingly] narrower audience."
Maar: de nieuwe game van de heer de Plater, EndWar, bevat zelfs voice-ondersteuning. Is dat niet te hardcore? Volgens Michael niet:
"We would very much hope and like this to be consistent in its success with the other 'big three' Tom Clancy franchises like Ghost Recon and Splinter Cell. It's important for us to reach a wider audience with it as well."
Met EndWar wil Ubisoft een groter publiek bereiken. Niet alleen de hardcore gamers, maar ook de casual gamers. We zijn benieuwd of het Ubisoft lukt.