Eerste Call of Duty: Black Ops-patch online

Treyarch heeft de eerste update voor hun succesvolle shooter Call of Duty: Black Ops online gezet. Deze update zal het matchmaking-systeem verfijnen en wat andere kleine issues verhelpen. Vóór de patch kwam het vaak voor dat er tijdens de match weinig of geen mensen bij kwamen. Dat is nu opgelost.

Hieronder de volledige lijst met fixes voor de Playstation 3 en Xbox 360.

 Updates voor de Playstation 3

  • Improved matchmaking to find matches significantly faster.
  • Improved matchmaking to ensure that players are more effectively matched to games with the best networking conditions.
  • Improved host selection to ensure that the best host is always selected in the pre-game lobby.
  • Improved party system to ensure that parties don’t get broken apart.
  • Disable ability to join Private Match, Combat Training and Theater lobbies when searching for Player Match games.
  • Server-side and game-side changes to decrease the amount of failed Film uploads.
  • Weekly and Monthly leaderboards will now track all kills, deaths and assists properly (All Time leaderboards were not affected by this).
  • Prevention of Combat Training stats getting crossed with Player Match stats under rare conditions.
  • Prevention of temporary loss of functionality when a button was being held down at the point of a disconnect.
  • Additional fine-tuning of audio levels and ranges for footsteps and gunfire.
  • Additional fine-tuning of audio levels for bomb plants/defuses.
  • Additional online security enhancements.
  • Optimization to prevent friends list from spamming user while in game – will improve game performance for users with large numbers of friends.

Updates voor de Xbox 360
  • Improved matchmaking to find matches significantly faster.
  • Improved matchmaking to ensure that players are more effectively matched to games with the best networking conditions.
  • Improved host selection to ensure that the best host is always selected in the pre-game lobby.
  • Improved party system to ensure that parties don’t get broken apart.
  • Disable ability to join Private Match, Combat Training and Theater lobbies when searching for Player Match games.
  • Server-side and game-side changes to decrease the amount of failed Film uploads.
  • Weekly and Monthly leaderboards will now track all kills, deaths and assists properly (All Time leaderboards were not affected by this).
  • Prevention of Combat Training stats getting crossed with Player Match stats under rare conditions.
  • Prevention of temporary loss of functionality when a button was being held down at the point of a disconnect.
  • Additional fine-tuning of audio levels and ranges for footsteps and gunfire.
  • Additional fine-tuning of audio levels for bomb plants/defuses.
  • Additional online security enhancements.