Patch voor Team Fortress 2 uitgebracht

Valve heeft vandaag een nieuwe patch uitgegeven voor de betaversie van Team Fortress 2, welke speelbaar is als de Orange Box gepre-ordered is. De patch pakt meerdere bugs aan, en zorgt voor meer stabiliteit onder Vista.
quote
* Fixed a crash with ATI cards running on Vista
* Fixed a networking problem that could cause a crash certain types of home networking hardware with out of date firmware installed
* Fixed a networking problem that could cause some animation jittering
* Fixed bug causing incorrect .dem files to be written (all files after first .dem file would be corrupted)
* Fixed bug with placement of teleporters that could result in players being unable to move
* Removed mp_friendlyfire cvar for servers. Team Fortress 2 breaks in a number of ways if this is on
* Fixed some truncated strings in the destroy menu
* Spectators can now see all player classes in the scoreboard
* When a round finishes, if there's less than 5 minutes left on the timelimit, the server now goes ahead and switches level right away, instead of going into Sudden Death
* The affinity of the main thread is not set explicitly for dedicated servers. This will properly load balance multiple instances of the dedicated server running on a multi-processor machine. The affinity is still set to CPU 1 for clients and listen servers
* Fixed crash on startup
* Fixed crash caused by .dlls being loaded from the user's path, instead of from the install directory

De patch wordt automagisch gedownload de volgende keer dat Steam wordt opgestart.