EA "kondigt" nieuwe Command and Conquer aan

Mark Skaggs, vice president van Electronic Arts en leider van het EA LA team stuurde onlangs een newsletter rond waaruit blijkt dat EA druk bezig is met een nieuwe Command and Conquer. Vreemd genoeg gaat deze aankondiging niet direct naar de pers en is deze ook niet te zien op de website(s) van EA. Voor het nieuwe spel wordt wederom gebruik gemaakt van de SAGE engine, waar ook Command and Conquer:Generals op ontwikkeld is.

De newsletter itself:

quote
On the eve of one of our own major releases, The Lord of the Rings, The Battle for Middle-earth, the one thing we've grown to understand is how important the community - our most loyal supporters -- is for industry. This started back in our days at Westwood where the community for our games has always been a big priority. We understand that you are the most important and influential group for us and we are constantly amazed at the amount of talent used to create quality assets and mods.

Having said that, we have a MAJOR announcement to make and we are making it exclusively to our long time C&C fans. This announcement is not going out to the press and it won't appear on the EA website or anywhere else online. We are very proud to announce that the team that brought you Command & Conquer Red Alert 2, Command & Conquer Yuri's Revenge, and Command & Conquer Generals has officially started work on our next project set in the Red Alert universe!

As I mentioned, we're very proud to ship what we feel is one of the best RTS games ever released. Most of you have probably heard of The Lord of the Rings, The Battle for Middle-earth which hits stores this week. We've introduced some really innovative features and gameplay mechanics, which you should definitely check out when you get a chance. You will also see a major enhancement to the Sage graphics engine we originally created for Command & Conquer Generals. Expect us to leverage and continue to evolve this powerful engine as we start work on our new Command & Conquer game.